funanbulle, our #air24h application!
The Adobe 24H Challenge was last friday and the application the 14 teams created are already online. You can see all the available applications on the official website.
Our application is called "funanbulle". The goal of the application is to allow families to create their own micro virtual world and gather. We wanted to show what such virtual worlds would look like. The idea was to enable people to share and chat in real time with a fun and engaging user experience.

funanbulle, Aerys' #air24h challenge contribution
The application is nothing more than a proof of concept. If we had enough time, we would have added lots of feature like:
- Audio chat
- Photos and videos sharing
- Interactive objects to trigger applications (games, sharing applications, etc...)
In the end, we had just enough time to build a 3D chat. But I think it was a lot of fun and it looks really nice! Here is a quick video to show what funanbulle is about and how it works:
This video was made by Michael Chaize to show the 14 applications created during the contest.
Speaking at the french Flash user group
... or at least that's the plan! The next meeting of the Tonton Flexers - the closest thing to a "french Flash user group" - is taking place the 23rd of this March and I'll be there to present my 3D library.
I would be more than happy to talk about the software, the way I built it and the technical choices that drove its development. I will also try to emphasize what makes this library different through a few demonstrations.
Depending on the agenda of one of my co-worker, we might also present a very cool piece of software I never spoke about!
You can read more about the event here (in french).
Voice Recognition in Flash 10
The following video demonstrates a new "voice gesture" library targeting the Flash Platform. As you might have guessed, those "voice gestures" are pretty much like "mouse gestures" but they are activated by voice only. I guess it uses some kind of voice learning/recognition algorithm. I can't stress enough how trhilled I am to see this kind of new and powerful software coming to Flash. This enables a whole new kind of usages and applications...
Voice Gesture from didier.brun on Vimeo.
Display Half Life 3D models with Flash 10
UPDATE: you can find a newer version on the DirectFlex Blog.
It's been a while since the last post. But I'm back and I decided to release the first DirectFlex demo ever
This demo is quite simple and features a 3D model extracted from the famous Half Life 1 add on Counter-Strike 1.6. The model is made of "only" 740 polygons, which is not much compared to what DirectFlex can do. Still, being able to display Half Life 1 models inside of Flash with a decent framerate brings hope for future developments. Anyway it is a good proof that DirectFlex is (way) faster than any other Flash 3D "engine" out there... but hey! live demo first and then technical stuff... (Flash 10 required!)
