Promethe’s Blog Web, RIAs and chocolate spaghettis…

20Oct/095

Augmented Reality in Flash 10

For those who have never heard of "augmented reality" (AR), here is Wikipedia's definition:

Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are merged with (or augmented by) virtual computer-generated imagery - creating a mixed reality.

Sounds a bit blury? Well... I'll try to make it clearer with a demo...

Demo

First, you will have to print a little black and white "marker". The AR software scans the webcam picture and look for this very marker. When it is found, its 3D position, rotation and scale are computed and used to embed a 3D object. You can found the marker here and it looks like this:

FLARToolkit Marker

FLARToolkit Marker

Read more...

24Dec/086

Display Half Life 3D models with Flash 10

UPDATE: you can find a newer version on the DirectFlex Blog.

It's been a while since the last post. But I'm back and I decided to release the first DirectFlex demo ever :D

This demo is quite simple and features a 3D model extracted from the famous Half Life 1 add on Counter-Strike 1.6. The model is made of "only" 740 polygons, which is not much compared to what DirectFlex can do. Still, being able to display Half Life 1 models inside of Flash with a decent framerate brings hope for future developments. Anyway it is a good proof that DirectFlex is (way) faster than any other Flash 3D "engine" out there... but hey! live demo first and then technical stuff... (Flash 10 required!)


Read more...