Promethe’s Blog Web, RIAs and chocolate spaghettis…

10Jun/100

Flash 10.1 is out!

You can download it from the Adobe website: http://get.adobe.com/fr/flashplayer/.

1Jun/104

Video of the Minko presentation at the TTFX barcamp

Here is a link to my first official presentation of Minko, the 3D library I am working on (and which was previously called "DirectFlex"):

This video was shot the 23rd of March by the people from BAAO. A very big thank you to Yann Chevalier, who's leading the TTFX effort, Michael Chaize, our awesome french Flash platform evangelist and Olivier from BAAO who gave me the link to the video.

You can find the slides here.

22Mar/100

Flash Builder 4 and Flex 4 SDK released

Flash Builder 4 and the Flex 4 SDK have just been both released! You can read more about the new features on the official release blog post:

Flex 4 SDK and Flash Builder 4 final releases are here...

And here come the download pages:

21Mar/103

Here we are!

This has been my project for the last two years: Aerys.

That's the name of the company I founded this very month with two friends, Warren Seine and François Rouge. And what business would that be, you will ask me? (thank you for asking!)

For now, our main activity will be to develop and provide creative and innovative solutions targeting rich multimedia platforms. This includes the 3D libary I've been working on lately and some other software I will soon speak about.

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15Dec/090

Flex SDK 3.5 released

A new milestone version of the Flex SDK has just been released and is available on:

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10Dec/093

MadCompany: Coming Soon!



18Nov/093

Flash 10.1 and AIR 2.0 beta released

Flash 10.1 and AIR 2.0 beta have been released yesterday. They are available for the Windows, Linux and MacOS X platform for now but mobile versions should be released before the end of the year.

You can find more info and downloads on Adobe Labs:

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13Nov/091

Flash 10.1 beta released “in November”

This is what you can read on the Flash Platform issue tracker on the "Unacceptable CPU Use on Idle" thread:

Rick Winscot: "[...] is this fix going to make it into the up-and-coming 10.1 release?"

Charles Liss: "This will be fixed in our Beta release here in November."

Not only a major bug is now fixed, but we also get a beta release date more precise than just the "before the end of the year" Adobe gave us during Max. It is now as short as before the end of the month!

You can read more about Flash 10.1 on the Adobe Labs Flash 10.1 page.

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5Nov/090

rSoul v0.1b

rSoul is my very first public AIR application. It is an open-source NetSoul client.  Since NetSoul is not a commonly used protocol it won't be useful for many people. Still, the NetSoul protocol is mandatory when you want to have access to the PIE (Parc Informatique de l'EPITA). And the source might help anyone willing to build his very first AIR application. The user interface is very light and I tried to keep it as simple and as intuitive as possible.

Like any other AIR application, rSoul is cross-platform and works on Windows, Linux and Mac OS X. You can install it and get the sources from the rSoul website:

http://rsoul.promethe.net

Here are a few screenshots:


rsoul_login
rsoul_contacts

rsoul_chat

Features

This first release includes the following features:

  • Online/Away/Busy status
  • Location configuration
  • "Remember Password" option
  • Auto-connect option
  • Contacts list
  • Add/Remove contacts
  • Tabbed chat
  • Auto-update
  • Connection errors handling

Known issues

  • Some special characters are not handled correctly
  • The application does not (yet) minimize itself to the system tray
  • Contacts status is not updated

If you found any bug or have any suggestion please feel free to add a comment...

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5Oct/090

Flash on the iPhone

It might be one of the most demanded features by both the Flash Platform and the iPhone users communities. Just a few seconds ago, Adobe announced that it is now possible to create iPhone applications using Flash!

You can find a detailed article on Mike Chambers' blog. Basically, Adobe is using the might and mighty LLVM (already used by Pixel Bender and Alchemy) project to create native iPhone applications from a SWF file.

Here are some additional resources targeting the iPhone using the Flash Platform:

Flash inside Safari Mobile is not there yet but it is still something Adobe "continues to work on"...

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